Playstudios Q2 revenue misses estimates
Overview
Playstudios, free-to-play mobile games developer's Q2 revenue falls to $59.3 mln, missing analyst expectations
Company reports net loss of $2.9 mln, up from $2.6 mln a year ago
Direct-to-consumer revenue rises 107% yr/yr, reflecting strategic focus
Outlook
Company maintains full-year revenue guidance of $250 mln to $270 mln
Company expects full-year AEBITDA between $45 mln and $55 mln
Company anticipates Tetris Block Party launch in Q4 2025
Result Drivers
DIRECT-TO-CONSUMER GROWTH - Direct-to-consumer revenue increased by 107% yr/yr, reflecting strategic focus
MARKET HEADWINDS - Core business affected by market headwinds, impacting overall revenue
Key Details
Metric | Beat/Miss | Actual | Consensus Estimate |
Q2 Revenue | Miss | $59.34 mln | $61.60 mln (5 Analysts) |
Q2 Net Income | -$2.95 mln | ||
Q2 Pretax Profit | -$2.74 mln |
Analyst Coverage
The current average analyst rating on the shares is "buy" and the breakdown of recommendations is 3 "strong buy" or "buy", 1 "hold" and 1 "sell" or "strong sell"
The average consensus recommendation for the software peer group is "buy"
Wall Street's median 12-month price target for PLAYSTUDIOS Inc is $2.50, about 56.4% above its August 1 closing price of $1.09
Press Release: